root_plot#
multi-picture layout#
CanvasPartition is helpful for you to draw a multi-picture layout, instead of using canvas->Divide().
code The Divide() method is not appropriate to divide a Canvas. Because of the left and right margins, all the pads do not have the same width and height.
void CanvasPartition(TCanvas *C,const Int_t Nx,const Int_t Ny,
Float_t lMargin, Float_t rMargin,
Float_t bMargin, Float_t tMargin)
{
if (!C) return;
// Setup Pad layout:
Float_t vSpacing = 0.0;
Float_t vStep = (1.- bMargin - tMargin - (Ny-1) * vSpacing) / Ny;
Float_t hSpacing = 0.0;
Float_t hStep = (1.- lMargin - rMargin - (Nx-1) * hSpacing) / Nx;
Float_t vposd,vposu,vmard,vmaru,vfactor;
Float_t hposl,hposr,hmarl,hmarr,hfactor;
for (Int_t i=0;i<Nx;i++) {
if (i==0) {
hposl = 0.0;
hposr = lMargin + hStep;
hfactor = hposr-hposl;
hmarl = lMargin / hfactor;
hmarr = 0.0;
} else if (i == Nx-1) {
hposl = hposr + hSpacing;
hposr = hposl + hStep + rMargin;
hfactor = hposr-hposl;
hmarl = 0.0;
hmarr = rMargin / (hposr-hposl);
} else {
hposl = hposr + hSpacing;
hposr = hposl + hStep;
hfactor = hposr-hposl;
hmarl = 0.0;
hmarr = 0.0;
}
for (Int_t j=0;j<Ny;j++) {
if (j==0) {
vposd = 0.0;
vposu = bMargin + vStep;
vfactor = vposu-vposd;
vmard = bMargin / vfactor;
vmaru = 0.0;
} else if (j == Ny-1) {
vposd = vposu + vSpacing;
vposu = vposd + vStep + tMargin;
vfactor = vposu-vposd;
vmard = 0.0;
vmaru = tMargin / (vposu-vposd);
} else {
vposd = vposu + vSpacing;
vposu = vposd + vStep;
vfactor = vposu-vposd;
vmard = 0.0;
vmaru = 0.0;
}
C->cd(0);
auto name = TString::Format("pad_%d_%d",i,j);
auto pad = (TPad*) C->FindObject(name.Data());
if (pad) delete pad;
pad = new TPad(name.Data(),"",hposl,vposd,hposr,vposu);
pad->SetLeftMargin(hmarl);
pad->SetRightMargin(hmarr);
pad->SetBottomMargin(vmard);
pad->SetTopMargin(vmaru);
pad->SetFrameBorderMode(0);
pad->SetBorderMode(0);
pad->SetBorderSize(0);
pad->Draw();
}
}
}
double XtoPad(double x)
{
double xl,yl,xu,yu;
gPad->GetPadPar(xl,yl,xu,yu);
double pw = xu-xl;
double lm = gPad->GetLeftMargin();
double rm = gPad->GetRightMargin();
double fw = pw-pw*lm-pw*rm;
return (x*fw+pw*lm)/pw;
}
double YtoPad(double y)
{
double xl,yl,xu,yu;
gPad->GetPadPar(xl,yl,xu,yu);
double ph = yu-yl;
double tm = gPad->GetTopMargin();
double bm = gPad->GetBottomMargin();
double fh = ph-ph*bm-ph*tm;
return (y*fh+bm*ph)/ph;
}
Last update:
2025-04-14
Created: 2025-04-01
Created: 2025-04-01